Timeline is a tool that allows us to animate things within our game (cutscenes, sequences, animating enemies, etc)

  • Window > Sequencing > Timeline

  • Window > Animation > Animation

  • Create separate game object Timeline

    • empty object
    • Click on that object, then go to the timeline window, and click create
  • Click on + and add animation track

    • Drag the object in here. Then click recording!
  • Then you can click Gameobject > Align with View to snap your gameobject to wherever you are

  • To help you calculate how much time it will take for the player to move, you can go to Edit > Preferences > Colors and set the grid to another color

Editing animation

To edit animation, click edit in animation window

  • you can middle click to slide, and drag box everything to click all at once to squish or expand everything

Curves

  • Click on the button next to recording, and you can see the curves on the x,y,z position
  • Then you can add key